CHECK 11 ~Elemental Rage~
This is the
last variant of CHECK 11 VERSE that I wanted to create, for people who want to
play a more casual friendly chess variant. But… Eermmh, well… I found that it
is not an easy task to do.
While I did not
come up with something as casual as I wanted, I still came with a more
accessible variant than CHECK 11 ~Original Vision~ and For CHECK 11 ~Royal
Secret~: CHECK 11 ~Elemental Rage~.
In Check 11
~Elemental rage~, you can use 4 elemental cards to empower your pieces 4 times
during the game.
There are 4
types of elemental card, all obviously related to the 4 elements of the nature
air, fire, water and earth.
Air Power-up
This gives you
the ability to pass through pieces.
You can use
this to get into offensive quickly with a piece at cover, or to retreat an
exposed piece out in the offensive.
You can
attack while being covered by your own pieces and even attack through opponent
pieces with level 2 and level 3!
Fire Power-Up
This gives you
the power to capture twice.
Use this to
destroy unsafe pieces alignment in the opponent positioning.
A very
powerful tool against opponent exchange tactics with level 2 and level 3, since at
these levels the opponent pieces don’t need to be adjacent to be captured in
one move!
Water Power-Up
You can turn
once while moving with this.
It is useful
in closed position. You are basically doing a 2-in-1 move, allowing you to get
where you want faster, but also safely since you can pass through attacked
spaces.
Max level
power-up gives unprecedented zoning power thanks to the ability to turn to make
a capture!
Earth Power-Up
You can push
pieces with this.
It can seem
rather weak in itself but it actually has multiple mini-uses like switching a
bishop color case or weakening the opponent pawn structure.
At max
level, you can even push all the way to the enemy back line your king and win,
or your pawn and make a promotion!
With all of
that in mind, make a good strategy in relation with your elements power-ups of
your choice and victory will follow!
Check out the rulebooks for more
Debut version for discovery
- Only
one cards mode available (Balance Air-Fire-Water-Earth)
- 4 more
cards mode available (Master Air - Fire - Water - Earth)
- Access
to level 2 power-up with Max Force
Complete version for full experience (work-in-progress)
- 6 more
cards mode available (Yinyang Air-Fire - Air-Water - Air-Earth - Fire-Water -
Fire-Earth - Water-Earth)
- Access
to level 3 power-up with Max Rage
Take care and let the spirits guide you.
PS:
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